AI Insights · Timothy · July 2022
Top 5 3D Anime Games on iOS in Italy: Q2 2022 Performance
Discover the performance trends of the top 5 3D anime games on iOS in Italy during Q2 2022, including downloads, revenue, and active users.
In Q2 2022, the top 5 3D anime games on iOS in Italy showcased diverse performance trends. This analysis, based on Sensor Tower data, highlights the weekly downloads, revenue, and active users for each game.
Ni no Kuni: Cross Worlds, published by Netmarble Corporation, experienced significant fluctuations. Weekly revenue started at around $10K in late May, decreasing steadily to approximately $2.8K by the end of June. Downloads saw a sharp decline from 43K in the initial week to just over 1K in the last week of June. Active users followed a similar downward trajectory, starting at nearly 40K and falling to about 7K.
Genshin Impact, by COGNOSPHERE PTE. LTD., maintained a consistent presence. Weekly revenue peaked at $69K at the end of May, with other weeks fluctuating between $18K and $35K. Downloads remained relatively stable, averaging around 2K to 3K per week. Active users hovered around 32K to 40K, showcasing a stable user base.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. showed impressive growth. Weekly revenue peaked at $71K in late May, consistently exceeding $30K throughout June. Downloads increased from around 1K to over 4K by early June. Active users demonstrated a strong upward trend, starting at 21K in late March and reaching 43K by the end of June.
Yu-Gi-Oh! Master Duel, published by KONAMI, had a more modest performance. Weekly revenue ranged from $1K to $8.7K, with a peak in early May. Downloads showed a declining trend, starting at over 3K in late March and falling below 1K by the end of June. Active users mirrored this decline, dropping from 12K to around 7K over the quarter.
Legend of Final Valley: Faith, by ANIMETIONS MEDIA LIMITED, experienced moderate success. Weekly revenue peaked at about $6K in early May, with fluctuations between $2K and $4.5K in other weeks. Downloads were highest in late April at over 3K, gradually decreasing to below 200 by mid-June.
For more detailed insights and data, visit Sensor Tower.